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Alliance Hammer Flotilla by reis1989 Alliance Hammer Flotilla by reis1989
Heavy cruiser SSV Istanbul leading four Trafalgar class battle frigates.
The heavy cruiser is a military star ship type which is a Cruiser / Dreadnought Mix and the heaviest unit that are not restricted under the Treaty of Farixen.
Battle frigates are strong frigate type that have deadly firepower and thanix cannons.

* note :  Both models are concept.

Background image from nasa. Scene rendered in 3ds max 2011.

Mass Effect is (c) by Bioware & EA
No copyright infringement intended.
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:iconseptimus-oraka:
Septimus-Oraka Featured By Owner May 22, 2017
Impressive! :)
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:iconreis1989:
reis1989 Featured By Owner Jun 7, 2017  Hobbyist Digital Artist
Thanks :) :)
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:iconseptimus-oraka:
Septimus-Oraka Featured By Owner Jun 11, 2017
You are welcome.
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:iconslepyhed1:
slepyhed1 Featured By Owner Mar 6, 2017
I like the way your paint schemes convey a consistent theme. It really looks like a first-class fleet! 
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:iconreis1989:
reis1989 Featured By Owner Mar 7, 2017  Hobbyist Digital Artist
Thanks! I worked for a long time for this result.
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:iconredwolf6733:
Redwolf6733 Featured By Owner Mar 6, 2017  Student General Artist
How did you do this?
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:iconreis1989:
reis1989 Featured By Owner Mar 7, 2017  Hobbyist Digital Artist
Which stage do you mean?   Let me summarize the process.

Briefly;  modeling ships was the first step. It's like modeling an aircraft actually. Secondly, texturing. Shortly; I used an almost white/grey greeblish texture for the base. Then painted lines, colors, blue windows ( 2 px square brush with linear dodge mode ) etc. 
For the texture base I used the white parts of original mass effect alliance cruiser model's texture. I took white parts and blended them, then enhenced them by copy/paste method in photoshop.

After finishing ship models ( that was a one year long process while I learned so much at digital modeling and painting and I made dozens of ship models though I still have some ships waiting to be finished. )  I imported them and arranged them as you see them in picture.
Took nasa earth photo as background. Used camera ( took render with that camera ). Took spotlight that it acted like sun. Also emplaced a second spotlight no other direction with lower light settings. 
Finally, press render button.   There are some tutorials on internet about these topics if you're interested. :)
Used 3ds max 2011 for modeling and rendering but any other 3d modeling sofwares like blender, maya, cinema 4d are comparable if you know how to use them. 
Hope this summary will be helpfull :)
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:iconredwolf6733:
Redwolf6733 Featured By Owner Mar 8, 2017  Student General Artist
I love it! I wish I could do this kind of stuff
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:iconnach77:
nach77 Featured By Owner Mar 6, 2017
Awesome work :D :D
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:iconreis1989:
reis1989 Featured By Owner Mar 7, 2017  Hobbyist Digital Artist
Thank you :XD:
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:iconfirefysh1140:
firefysh1140 Featured By Owner Mar 6, 2017
Very nicely done.  :-)
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:iconreis1989:
reis1989 Featured By Owner Mar 6, 2017  Hobbyist Digital Artist
thank you Nod 
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:iconfirefysh1140:
firefysh1140 Featured By Owner Mar 6, 2017
My pleasure. :-)
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:iconeuderion:
Euderion Featured By Owner Edited Mar 6, 2017  Hobbyist Digital Artist
Very nice one!
Try to do a bit engine glow and the Mass Effect typical Lens flare effect to improve the scene.
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:iconreis1989:
reis1989 Featured By Owner Mar 6, 2017  Hobbyist Digital Artist
Well, that's my new purpose :)
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March 6
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